But the downside is Fire doesn't have any other good effects that would be a good partner for your water element.Ĭhance to auto-cast purify (remove all negative buffs). You don’t even have to rely on luck, since Fire Ninjutsus has the highest damage of all element Ninjutsus. *Fire Ninjutsus :: This would balance out your water ninja, Pure water users have weak damages, so you’ll need a high damaging Ninjutsus. Another good thing is that, water users have high chakras, and it's just good enough for the high chakra consumption of thunder ninjutsus. Also, because of Lightning Charge (Or any other skills that would boost your critical chance for a few turns), you may be able to perform critical healing. *Thunder Ninjutsus :: If you want your Water ninja to deal some damage, then you may pick thunder Ninjutsus, not only because it has the 2nd highest damage, but it also allows you to perform a critical (Lightning Charge) and stun. Other than that, earth Ninjutsus only deal average damage, and average cooldown turns, so it’s not really good for spamming. I think theonly good thing about the earth Ninjutsu is it has a stun. Then might as well go with wind since it has more advantage. If you choose earth because you want more defense skills, *Earth Ninjutsus :: Not really a good combination, why would you need a Ninjutsu that gives a high defense (Golem Protection), if you’re already a “healer”. Less cooldowns, a water user has many chakra for spamming, and that is best partnered with Ninjutsus that has low cooldowns. If you want to be a spammer then this is the element for you. *Wind Ninjutsus :: Wind Ninjutsus has the lowest damage, so don’t get them if you want to have high damaging attacks. *Fire Ninjutsus :: This would balance out your wind ninja, Pure wind users have weak damages, so you’ll need a high damaging Ninjutsus. But the downside is, this makes you more dependent on luck, and the ninjutsus consumes more chakra. *Thunder Ninjutsus :: If you want your Wind ninja to deal some damage, then you may pick thunder Ninjutsus, not only because it has the 2nd highest damage, but it also allows you to perform a critical (Lightning Charge) and a stun. Other than that, earth Ninjutsus only deal average damage. I think the only good thing about the earth Ninjutsu is it has a stun. *Earth Ninjutsus :: Not really a good combination, why would you need a Ninjutsu that gives a high defense (Golem Protection), if you’re a “dodger”. So this combination would make your ninja hard to kill, but also gives your ninja a hard time to kill the opponents. The downside is,you can’t deal high damage compared to others. *Water Ninjutsus :: Having a high chance to dodge would really give your opponent a hard time killing you, what more if you healed yourself after he dealt some damage? I think this is a really good combination, but Reply with thanks to view ( sorry, it just to make this thread alive ) Some players want their ninjas to be Defensive ninja,or Agile ninja, or Attacker ninja, etc.So these are a little info about combined elements, Choose what do you think the best. Well,the answer of course depends on the player him/herself. Lot of NS players ask " Which element combination is the best? " Ninja Saga Tips 3 (Elements Combinations Guide)
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